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Rifle Scopes Turrets resettable to zero vs zero stop

sqwerl

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Full Member
Minuteman
Feb 1, 2011
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Alabama
Could somebody please explain the difference to me? I'm having a hard time finding the correct information.
 
Re: Turrets resettable to zero vs zero stop

zero vs zero stop, explains it self. In example, you set your zero on your turret. You can still crank your turret down past your zero and some tend to get lost. A zero stop was the answer to that problem.
 
Re: Turrets resettable to zero vs zero stop

Zero stop is a mechanical stopping point.

Resettable just means you can disengage the turret and set the "0" mark on the turret to some mark on the scope body.
 
Re: Turrets resettable to zero vs zero stop

Zero stop is generally a mechanical function of a scope that when set physically prevents elevation from being adjusted below the point at which it is set.
Turrets resettable to zero are generally turret covers that can be disengaged and rotated without moving the adjustment mechanism of the turret itself, thereby allowing the zero marker on the turret to be realigned.
 
Re: Turrets resettable to zero vs zero stop

And just in case you're wondering, the zerostop us far, far, far superior to a simple "zeroing" turret.
 
Re: Turrets resettable to zero vs zero stop

<div class="ubbcode-block"><div class="ubbcode-header">Originally Posted By: turbo54</div><div class="ubbcode-body">And just in case you're wondering, the zerostop us far, far, far superior to a simple "zeroing" turret. </div></div>

That's what I was trying to decide if one was better than the other such as a Viper PST with zero stop vs a Weaver with the pop-up and reset to zero turrets. Basically, do you get the same or better feature of the reset to zero turrets with the zero stop turrets or are they mutually exclusive features?
 
Re: Turrets resettable to zero vs zero stop

Zero stop is a nice feature, however the viper PST is not exactly a zero stop IMO, mine stops between 2 and 3 MOA pass zero or 2 MOA before if I add another shim, Nightforce will stop exactly @ zero. Both of them are very usefull.
 
Re: Turrets resettable to zero vs zero stop

A zero stop doesn't have to stop on the exact zero mark on the knob. If it's below the zero mark then as long as it's repeatable and the shooter knows it that's all that matters. My S&B stops at .6 mils below zero. I like it to have some adjustment below for a rezero at matches or adjustment below the zero mark if I need. I won't get lost on a revolution as i know when I hit bottom that .6 mils up is my zero.
 
Re: Turrets resettable to zero vs zero stop

Let's say I have a Weaver tactical and I zero it at 200 yd. I pull up the turret and spin it to align the zero mark. Now say I need to add .2 mil so I dial that in on the turret. Now as long as I can see the marks this could be re-zeroed at any time later.

Now the PST has the zero stop. I assume these turrets are also resettable to zero so the zero stop is basically so I don't have to see the marks but can quickly spin the turret back to around the zero mark. Is that all correct?
 
Re: Turrets resettable to zero vs zero stop

Wyoung. That is not the case with my PST, it stops close to zero but it's not repeatable, I guess it probably would be if I apply more force on the turret until it doesn't turn any more but I only use about as much as is usually needed before you hit the stop( shims ), so in other words if I can't see the mark on the turret after the turret stops turning I don't know how far it is below zero, My Nightforce 5.5-22x50 NPR 1 HS ZS however has a positive stop that stops exactly in the same spot all the time everytime so if you set it to zero on the zero mark on your turret it will stop there exactly so if you couldn't see your turret you still know you are @ zero, off course if you prefer to set it 1 MOA / MIL pass zero you can do that too and it will always stop there.
 
Re: Turrets resettable to zero vs zero stop

<div class="ubbcode-block"><div class="ubbcode-header">Originally Posted By: wyoung</div><div class="ubbcode-body">Let's say I have a Weaver tactical and I zero it at 200 yd. I pull up the turret and spin it to align the zero mark. Now say I need to add .2 mil so I dial that in on the turret. Now as long as I can see the marks this could be re-zeroed at any time later.

Now the PST has the zero stop. I assume these turrets are also resettable to zero so the zero stop is basically so I don't have to see the marks but can quickly spin the turret back to around the zero mark. Is that all correct? </div></div>
More so you don't accidentally turn the elevation down an extra turn. It is a great feature, but with new high speed knobs not strictly necessary. And some zero stops are better than others, the best are probably Premier and USO. NightForce and Vortex's Razor are also pretty good. The PST is just a collection of plastic shims one stacks under the knob to keep it from turning down to far. It works, but as stated it might not be exact. But it will keep you from going under your zero a full rev.