Re: What does it take host a sniper's challenge?
<div class="ubbcode-block"><div class="ubbcode-header">Originally Posted By: 427Cobra</div><div class="ubbcode-body"><div class="ubbcode-block"><div class="ubbcode-header">Originally Posted By: Outsy</div><div class="ubbcode-body"><div class="ubbcode-block"><div class="ubbcode-header">Originally Posted By: 427Cobra</div><div class="ubbcode-body">Go shoot a match at Rifles Only to see how a match should be run, then shoot one almost anywhere else to see how a match shouldn't be run. </div></div>
So unless its a match at RO then its not how a match should be run? Thats a pretty broad statement to make. </div></div>
Truth hurts, come to TEXAS and shoot down here with us, I would come there but there are no matches in your AO
But really the scoring system the Rifles Only uses is the best I have seen, hits are hits and misses are misses, at the end points are talleyed up and its easy to see and understand how well or bad you did, Tigervalley and TacPro both use a percent system for each stage, and then the average of each stage determines the overall score for the match again in percent, this is confusing for both the score keepers and competiters, the proof in that is the scores are almost always f-ed up. </div></div>
Seriously, that was a foolish thing to say and you should back off it and stop digging before the hole gets any deeper. It wasn't helpful to the poster or the sport.
There are a lot of challenges and I thought Boyette pointed some of them out well re stage development and overall match theme.
I would add that the targets, use of rounds and other elements as well as the scoring system needs to both reward the super-ninja for his 1st round long range UKD hits, and give the greenhorn a chance to put SOME points on the scoreboard.
The stages should be mostly balanced out points wise too.
Flexibility - Some times things get bogged down and you have to literally pull stuff out of your ass. Change the order stages get fired in.... Drop stages.... Add other ones in on the fly... You <span style="font-weight: bold">have</span> to be able to react as things unfold.
People want to hit the target. That's why they come to the match. You need to let them if you want your match, and your sport to grow. If you send a newer shooter home with a page full of zeroes, he is not coming back to your match. No way, no how. As long as they get to hit the target, the satisfaction level changes dramatically. That a greenhorn hits it on round 4 and the super-ninja hits on round 1 is a function of scoring.
Every local match starts somewhere, and every big match started small. Keep it friendly, inclusive, challenging and fun and you will get some buzz going. That's what you build on.
HTH,
--Fargo007