Re: TEXAS
Where I will be this weekend...
The "Zombie Fest" tactical simulation taking place at
http://www.meridianhouston.com/shows.htm (scroll down to zombie fest)
don't have the art and flyers on line, but here is the FAQ and the first few rules.
We will be running, noon to midnight, Saturday the 26th. and Sunday the 27th.
$10.00 at the door, $20.00 or so per game, the crows nest is extra, but come on up and see me, or e-mail me with questions.
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Zombie Fest FAQ
PART 1 = FAQ
PART 2 = RULES
PART 3 = THE GAME
PART 4 = CODE OF CONDUCT
THE FAQ
Q: What exactly is Zombie Fest?
A: Zombie Fest is a Tactical Simulation Environment / Shooting Challenge with aspects of a Live Action Role Playing Game, based loosely on the movie "Dawn of the Dead" The general idea is to kill zombies until they get you, turn into a zombie yourself, then "aaarggg brainssss," Until the end of that run through. (45min to 1 hour.)
Q: Role playing game? Like what?
A: We are trying our best to make this like being inside of a "First person shoot-em-up" video game like Duke Nukem, DOOM, Quake, etc.
Q: What is a Tactical Shooting Challenge?
A: A simulated tactical combat environment in which every attempt is made to simulate real world problems and stressors as they apply to small arms engagements. And have fun doing it!!!
Q: Will there be weapons?
A; Weapons are AIRSOFT, or Amptguard compatible. Cheapie Pistols, shotguns, machine guns and foam swords will be used on the course with a special marksman's "crows nest" in the tower overlooking the parking lot using high end rifles and optics. (additional costs apply) Or you can bring your own, subject to inspection and chronograph testing. 0.4J energy or less is the maximum for all weapons except those used in the crows nest.
Q: What can I expect?
A: You will start the game in a "Tactical Operations Center," get a minimal indoctrination on the weapons, loading and firing, a rather more thorough lecture on safety and code of conduct, a mission, tactical and intelligence breifing of the game itself, and be issued weapons and safety gear.
You will then be loaded into an actual military transport truck or Armored Personnel Carrier and driven around the neighborhood. When the truck stops and the tailgate drops, you will disembark at the buildings loading dock, full of zombies from which you make your way into the warehouse "Meridian Club" where the real game begins!
Q: Who can play?
A: Anyone over the age of 21 with ID, 16 with ID, permission slip and Liability Waiver Signed by Guardian. Up to 2 children, 11 and up accompanied by guardian AT ALL TIMES and subject to responsible behavior! (We are not baby sitters and have no wish to be)
** We will try our best to accommodate younger children but make no promises beyond a waiting room and an observation area ** responsible volunteers to help with this are needed, otherwise at least one parent must be in charge of any children.
**NOTE volunteers to work with children WILL receive a background check.
**If time permit, and there are enough there, we may set up a shorter, less intense run through for the youths but no promises**
Q: Can I bring my own....
A: Yes, if you have your own air-soft weapons, or protective gear, please do! we are on a budget and can only afford the minimum! Body armor, helmets, full coverage Halloween masks, leather jackets, gloves, jeans and etc. May be worn at the players discretion and with a signed waiver.
I suggest Jeans,sturdy shirts and shoes, part of the play will be outside, but most of it will be in a very well air conditioned night club.
Safety Glasses will be provided and must be worn at all times during game-play, If you have your own, please bring them, If you have spares you can donate we will use them.
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ALL PERSONAL WEAPONS WILL BE CHRONOGRAPHED AND LIMITED TO 0.4J MUZZLE ENERGY OR LESS!!
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Q: What about intoxicants?? or being Intoxicated?
A: ABSOLUTELY NOT!!! Intoxicated persons will be turned away from the door. Persons found to be intoxicated or taking intoxicants will be removed from the premises and or Jailed immediately.
Q: Will it be safe?
A: Absolutely not, you might slip on a clean floor and break your neck, that said, you most likely will not break anything or have any long term injuries. There will be certified professionals on hand to render first aid if necessary, just use reasonable caution, keep your safety gear on, follow the safety rules and COC and you will hopefully have nothing worse than a small bruise or welt or two. (Remember this is air-soft! You are shooting at and being shot at by others!) In truth the danger level should be no worse than playing touch football, hopefully less.
Q: Why are we doing this?
A: We think it will be fun, we would like to make enough money to re-reimburse us for the equipment, rent and utilities we are using and we intend to share the profits with various organizations that help veterans, sick and under-privileged children and junior marksmanship programs.
Q: Who is putting this event on?
A: Several private individuals, elements of the 337th en det usar (ff), and it's component recruiting effort. Various members of several local police departments, and several affiliates of the Houston Police Academy.
Q: Can I get discounts?
A: Yes, Military, Police, Medical Personal, EMTs and other service organizations. in uniform or with ID that are willing to help out get in free (You might also be asked to participate as a parking lot zombie or a referee). Members of local (Texas) shooting organizations (TSRA) and affiliated private clubs (PSC) with ID can get discounts. (Sorry the NRA does not count but you will get a gold star allowing certain perks and or power-ups) Any others will be on a case to case basis at the gate.
Q: Will there be food and drinks?
A: Sorry, we do not have anyone yet, ice and tap water are available as well as restrooms. We do intend to send out for catered food from time to time you are invited to join in. If you or your organization are interested in setting up a venue for food and drinks, contact us.
NOTE: Videos and tactical critiques of your game will be made available. (by highly experienced tactical instructors)
THE RULES
1) NO INTOXICATION OR INTOXICANTS OF ANY KIND.
We are all going to be jacked up on adrenalin, we flat out do not need blurry minds, and you WILL leave the premises!
2) The referees have final say and can remove you from play, the building, the game and the premises, you will sign a release to this effect. Remember they are soldiers and police, they know how and are willing to do what is necessary for Everyone's Safety.
3) Personal violence, fighting, belligerence or otherwise being dangerous to the well being of others will be dealt with swiftly. (See rule 2) We are here to have fun, You are here to have fun, everyone must behave.
4) If a referee calls time out or otherwise signals a halt to the game, immediately move to the walls and make room for the referee and any necessary emergency personnel to get through and do what they need to do.